Designing an adventure around Stasi files is an unusual concept. An interesting topic, albeit a heartbreaking one for the victims of the state. The amount of Erika and Max Mustermann spied on by people close to them is simply staggering.
You've done a really good job with this difficult subject. The idea of bringing the past back to life directly from the IM reports is excellent. The pixel graphics are also really good. As is the music and the voice acting.
The direction in which it was heading was quite foreseeable. But that's not really a problem for a short visual novel kind of game. I would really love to play something longer (and more difficult) in this style. Great game!
That was great interactive story telling about looking back at the GDR. You could hardly trust anyone. It reminded me of the stories my former landlord from Brandburg an der Havel told me.
The gloomy atmosphere with the great pixel graphics and the music do a lot to put the player in the shoes of Erika.
My only critismcm is that there were no puzzles, but it was still like an interactive movie.
I personally think it's not bad to click on the text to change to the corresponding scene, but it was to easy to identify the person. If you identified the wrong person you could try to guess the next person. I wished there were more challenges.
It was still fun though to experience your interactive story.
I did see the ending coming, but it still hit me. The music and voice acting really sold it. Leonie’s voice acting, in particular, was excellent throughout.
The writing was mostly solid, although there were some small grammatical errors. The art was also solid, and did what it needed to do.
I didn’t really see the point of being able to view each scene without the characters. In fact, I’m not sure why I needed to click on part of the text to make the scene appear in the first place. It could have just appeared when I clicked on the corresponding tab, or began the chapter. This didn’t lessen my enjoyment; it just seemed superfluous.
Overall, great job! Easy recommendation 😊
SPOILER WARNING!!!
My main criticism is that I wish more of the puzzles had involved the notes, as I was able to solve all but the party chapter simply by seeing which character appeared in every scene. If you ever decide to extend this game, I think the format could be used for some really clever deduction puzzles.
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Great game concept. Superb!
Designing an adventure around Stasi files is an unusual concept. An interesting topic, albeit a heartbreaking one for the victims of the state. The amount of Erika and Max Mustermann spied on by people close to them is simply staggering.
You've done a really good job with this difficult subject. The idea of bringing the past back to life directly from the IM reports is excellent. The pixel graphics are also really good. As is the music and the voice acting. The direction in which it was heading was quite foreseeable. But that's not really a problem for a short visual novel kind of game. I would really love to play something longer (and more difficult) in this style. Great game!
good
That was great interactive story telling about looking back at the GDR. You could hardly trust anyone. It reminded me of the stories my former landlord from Brandburg an der Havel told me.
The gloomy atmosphere with the great pixel graphics and the music do a lot to put the player in the shoes of Erika.
My only critismcm is that there were no puzzles, but it was still like an interactive movie.
I personally think it's not bad to click on the text to change to the corresponding scene, but it was to easy to identify the person. If you identified the wrong person you could try to guess the next person. I wished there were more challenges.
It was still fun though to experience your interactive story.
A great concept, well executed. Well done!
I did see the ending coming, but it still hit me. The music and voice acting really sold it. Leonie’s voice acting, in particular, was excellent throughout.
The writing was mostly solid, although there were some small grammatical errors. The art was also solid, and did what it needed to do.
I didn’t really see the point of being able to view each scene without the characters. In fact, I’m not sure why I needed to click on part of the text to make the scene appear in the first place. It could have just appeared when I clicked on the corresponding tab, or began the chapter. This didn’t lessen my enjoyment; it just seemed superfluous.
Overall, great job! Easy recommendation 😊
SPOILER WARNING!!!
My main criticism is that I wish more of the puzzles had involved the notes, as I was able to solve all but the party chapter simply by seeing which character appeared in every scene. If you ever decide to extend this game, I think the format could be used for some really clever deduction puzzles.